Sonic Adventure is a 1998 platform game for Sega’s Dreamcast and the first main Sonic the Hedgehog game to feature 3D gameplay. It follows Sonic the Hedgehog, Miles “Tails” Prower, Knuckles the Echidna, Amy Rose, Big the Cat, and E-102 Gamma in their quests to collect the Chaos Emeralds and stop Doctor Robotnik from unleashing Chaos, an ancient evil. Controlling one of the six characters—each with their own abilities—players complete levels to progress the story. Sonic Adventure retains many elements from prior Sonic games, such as power-ups and the ring-based health system. Outside the main game, players can play minigames like racing and interact with Chao, a virtual pet.
Sonic Team began developing Sonic Adventure in 1997, after the cancellation of the Sega Saturn game Sonic X-treme. Led by director Takashi Iizuka and producer Yuji Naka, the team strove to reinvent Sonic for the 3D era of video games. Adventure features a stronger emphasis on storytelling and role-playing elements in contrast to previous Sonic games, while Yuji Uekawa redesigned the series’ characters for their transition to 3D. Sonic Team attempted to demonstrate the technical prowess of the Dreamcast with realistic graphics and drew inspiration from locations in Peru and Guatemala. The soundtrack was primarily composed by Jun Senoue, who preferred rock music over the electropop of previous Sonic games.
Following its reveal at the Tokyo International Forum in August 1998, Sonic Adventure was highly anticipated and was released in Japan in December 1998 and worldwide in September 1999. It received critical acclaim and became the Dreamcast’s bestseller, with 2.5 million copies sold by August 2006. Reviewers considered Adventure a major technical advancement and praised the visuals and gameplay. Though critics noted glitches and camera problems, and reactions to the audio were mixed, they considered Sonic Adventure an exceptional game; some speculated that it could help re-establish Sega as the dominant console manufacturer after the unsuccessful Saturn.
Gameplay
Sonic Adventure is a 3D platform game with action and role-playing elements. Players control one of six anthropomorphic protagonists as they venture to defeat Doctor Robotnik and his robot army, who seek the seven magical Chaos Emeralds and the evil entity Chaos. Six player characters are unlocked as the game progresses, each with their own story and attributes. Sonic the Hedgehog performs a spin dash, homing attack, and light-speed dash; Miles “Tails” Prower flies, swims, and attacks robots using his tails; Knuckles the Echidna glides, climbs walls, and punches; Amy Rose can defeat enemies using her hammer; Big the Cat is slow and carries a fishing rod he can cast; and E-102 Gamma can shoot laser beams.
Developer(s) Sonic Team
Publisher(s) Sega
Director(s) Takashi Iizuka
Producer(s) Yuji Naka
Designer(s)
Takao Miyoshi
Takashi Iizuka
Yojiro Ogawa
Naoto Ohshima
Programmer(s)
Tetsu Katano
Yoshitaka Kawabita
Artist(s)
Kazuyuki Hoshino
Yuji Uekawa
Writer(s) Akinori Nishiyama
Composer(s)
Jun Senoue
Kenichi Tokoi
Fumie Kumatani
Series Sonic the Hedgehog
Platform(s)
Dreamcast
GameCube
Windows
Xbox 360
PlayStation 3
Release
December 23, 1998
Genre(s) Platform, action-adventure
Mode(s) Single-player
Download Links
ZippyShare
TusFiles
SendCM
SolidFiles
1Fichier